ArtisticallyChill

Tag: Ubisoft


e3 2010: Assassin’s Creed Brotherhood Trailer

by LoneWolf on Jun.14, 2010, under A Geek and His Games, Nerd Alert

I’m a bit on the fence with this one. It’s certainly not a true sequel and I feel this is just coming out for the sake of cashing in on the name and the desire for a multiplayer experience. I’m hoping that the multiplayer portion of the game will exceed those of simple deathmatches of assassins hunting each other down in small maps filled with crowds, hiding spots and perches.

I talked about this with a friend of mine today and decided that a worthy multiplayer experience for the Assassin’s Creed franchise for me, would involve the story behind the Brotherhood of Assassins. Imagine not just playing a co-op campaign that progresses the story but is multi-layered in a way that you and your brothers choose how the story unfolds. Imagine a chapter where you and your fellow assassins are tasked taking out multiple targets. Each assassin must complete certain tasks before the assassination with or without the aid of his brothers. Maybe instead of going forward with the assassination you and your brothers convince the target to work for you in some fashion, unlocking another mission or side story that you and your brothers can complete to unlock new areas, weapons, and adding more depth to the overall story and endgame.

Would you rather play that or a pretty straightforward deathmatch?

Maybe that’s what the multiplayer will be. Hopefully.

But most likely it isn’t. Why? Because the idea is too sound, too ideal, too good to be true.

~ LoneWolf

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Splinter Cell Conviction: Launch EPIC FAIL

by LoneWolf on Apr.14, 2010, under A Geek and His Games, Justified Rants

Splinter Cell Conviction Launch EPIC FAIL

I’m still surprised by the turn of events leading up to and after the midnight launch of Ubisoft’s Splinter Cell Conviction. As fan of Ubisoft and the Splinter Cell franchise, I expected them to deliver a game experience that is both memorable and worth talking about with my friends. So far the game has lived up to my expectations and gone beyond it. But their launch of this game has been nothing but a let down.

First the USB drive included with the Collector’s Edition of the game was defective. It just didn’t work when inserting it into a USB port. Ubisoft announced that the Special Edition price would drop to compensate for the defective drive. Originally it was $79.99, but was dropped to $69.99. The materials on the USB drive will be made available for download via SplinterCell.com according to Ubisoft. But I really don’t care any more.

After picking up my Collector’s Edition, I quickly noticed that the mini-comic book was missing. I later found out that the comic book was in PDF format and was supposed to be on the USB drive. The back of the Collector’s Edition reads as: “Digging In The Ashes” Comic Book. There’s no mention of ‘Digital’ or PDF. So now it looks like I paid an extra $10 dollars for 2 stickers, an unimpressive art book, a steel case, and two unlock codes for content that was already on the disc that I could have purchased later with the in-game point system.

What really defined this launch as an EPIC FAIL was the Day 1 patch that cause the game to freeze completely. At first, I had thought it was just my disc, got it exchanged and then when I thought my trouble were over, it froze again. The Day 1 patch was suppose to fix the freezing problems experienced in some co-op multiplayer sessions but it just made it worse. Ubisoft was made aware of this and quickly went to working on a resolution. In the meantime, I sat there with a defective game. I was able to figure out a temporary work-around by clearing out my Xbox 360′s cache and unplugging the console from the internet.

*UPDATE 04/14/2010* This issue has been fixed. I booted up the game after signing in to Xbox LIVE and have had no freezing issues so far.

What I want to know is how could this have happened, especially from a far more reputable publisher like Ubisoft? They had more than enough time to work on this game, both on the programming side and the marketing side with the Collector’s Edition, since the game’s release date had been pushed back. Was there any QA done at all? It seems like that Ubisoft didn’t even find out about the USB drives being defective until the last minute. This is probably the worst Collector’s Edition game of 2010.

I would rather have the Sam Fisher statue as seen in the Limited Edition sold outside of the US instead of faulty USB drive, two stickers, two codes for in game items I will probably never use, and a steel case.

Seriously, Ubisoft you owe your devoted fans that much and more with future Collector’s Editions.

~ LoneWolf

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